warp-core

Results 165 comments of warp-core

> A lot of our current vanilla balance problems include the fact that we're currently using capital ship weaponry for every ship; which means that even fighters need to have...

> The main thing it seems to indicate to me, though, is that torpedo and typhoon launchers need an even larger increase to their size in order to prevent such...

> Weapon space is more than enough of a limitation on launchers, we don't need to limit them to ports too. And yet, this PR seeks to make launchers bigger,...

I mainly started this to correct some typos/missing words and missions that behaved strangely/badly, then I noticed some other issues while in the files and the colon thing and decided...

Instances of the narrator telling me what I think or feel: - a. `Cognizance 1` `on complete`: `Disappointed in the void sprites' behavior, you deliver the recordings to Plume's lab...

> Main thing is probably regarding the "void sprite parts" actually being in the commodity list, and I'd like to keep them being used there. rather than replacing them with...

Oh, something I meant to mention but don't think I did: Why is the Bellows not added to the outfitter when the Merganser is added to the shipyard? There might...

I've added a save file that places you just before the first Cognizance mission if anyone wants to play with these changes.

> Thank you. Are you going to be implementing and/or resolving Ejothms' and mOctave's suggestions? Of those comments, the ones which remain unresolved I think are largely literary style changes,...

I'm going to guess that this was caused by c723da7. It removed `PlayerInfo::CheckReputations()` which would read the reputation values listed in the conditions (which is what the event updates and...