warp-core
warp-core
> A forward-looking improvement would be to convert the references to personalities in NPC and Fleet into mappings between a ship class and a personality. This would open up setting...
I only meant for instantiated ships, so ones being written to the savefile. It wouldn't be a part of the ship definition.
> Is this something you want to see in game? If yes i could do this. I expect so, that's probably why they opened this issue. I'm sure there are...
Adjusted the Exiles have drones event: The first event adds 53s, 16s, 32s, and 14s and 27s flying around ontheir own (every where with Korath Home should have a station...
> That seems like a reasonable time line. Once we have missions sets that tie in with this; can we plan on removing the timers and just having the missions...
> I wasn't really thinking of accelerating the rollout, but rather having the timing tied to the story. Story progression won't be quite as predictable as timers, but we can...
Given that the reasoning for this seems to be that it's possible to accidentally sell outfits in cargo and then have no way of recovering them, I'm not sure replacing...
> Will a file with the old ship names, and their stats, be added for backwards compatibility with older plugins? > > If so, will that include variant outfit builds...
As Ejo said, they'd have to update their definitions. I think the game will just ignore those incomplete ship definitions? An option to avoid them needing to do that could...
Could this be something that we get unit tests for? ~I just don't like testing stuff myself.~