warp-core

Results 301 comments of warp-core

Can you run the release CD just to make sure those packages are built correctly as well? (Including the Steam depots. I'm assuming we're expecting the shader source code to...

This should probably use one of the conditions related to the beginning of the Pug invasion, not just the player being given a Jump Drive. It might be worse to...

> example_cursor_movement.mp4 This is the behaviour I see, too. And I think it's much better than needing to move the mouse to get back to that preference, especially if the...

> It is, but unfortunately if you move the mouse ever so slightly while clicking it will reset the focus and click on something else. I think that's more annoying/dangerous...

Moving the calculation of these values from every frame the ship info display is open to every time the outfits on a ship changes and storing them on the ship...

> The idea being that one day we can remove GetAttributes() and just use GetAttribute(foo). I'm not sure what the reason for doing that would be. I'm not really a...

I'm not really sure this is an improvement. And I cannot see why this would be a requirement for what you've said you are looking to do after this. The...

I'd like to note that, in this example, even if the invisible mission provided visible markers until all the target ships in a system are eliminated, we'd still need other...

> > I expect most, almost all, actually, of our audience is already aware of Easter. > > All this really says is that Easter is still a thing in...

I'm not really a fan of this. While some people might prefer to quickly get to the same page they were last one, other might not be happy with how...