warp-core

Results 165 comments of warp-core

Should probably prevent the normal Quarg first contact mission from offering on the new Ring and write a new one for if this is your first meeting with the Quarg,...

I think all the files in the Gegno folder should being with 'gegno', that's how it works for everything already in the game (except human). Maybe that's just because they...

Would there be interest in the option to have the wings move between the old and new positions based on speed (instead of just moving backwards and forwards all the...

The shield thing has been brought up in #2568, maybe elsewhere too, I'm not sure. I think the colour change we get with the cloak is a little extreme for...

In #7054, I've also included a map in CategoryList.h which stores the Categories (accessed by their name) so the Category of an outfit can easily be retrieved using its name...

> I'm currently testing the branch for the living ships. If all goes well, should have that small change pushed momentarily. Oh, right, I forgot about that.

Milestoned because of what Derpy said on Discord. Requested review because it looks like everything in the review has been addressed.

Not super important, but the OP has an example: ``` event "heretics! everywhere" government "Remnant" clear trusted ``` The actual syntax seems to be `remove trusted`.

Actually, `outfitDistance`, `cargoDistance`, and `maxScanRange` should perhaps be renamed (maybe just with `Sq`, `Sqrd`, or `Squared` at the end?) since they no longer actually hold the distances but their squares...

So, my understanding of what you have described and some initial thoughts: `cloaking visibility` sets the maximum amount a ship can be cloaked, `0` meaning the ship can be cloaked...