Alexander Nadeau
Alexander Nadeau
I think getLightPbr is receiving point light vectors unnormalized, so specular reflections for highly reflective flat surfaces are in the wrong place as you move around relative to them. Also,...
missorts
Nazeka has logic for forcibly fixing bad sorting of dictionary entries with per-spelling/per-word overrides now. This issue is for collecting cases that require such a special exception but do not...
TODO
* A way to mine frequency information * Find a way to apply dynamic range compression to audio playback * Show a message after successfully mining a card * Finish...
- popup goes off bottom instead of top when alignment is set to bottom left/right and popup is too tall - popup should become flush with the top or bottom...
solutions: - make another wrapper div with no background - rewrite stuff
I discovered this while working on a codec with similar design principles. (Hi!) Specifically, I discovered this after learning about QOA's dynamic slice quantization, and the optimization it performs to...
Fixes https://github.com/godotengine/godot/issues/58216 by removing resampling-related code from AudioStreamPlaybackWAV and making it inherit from AudioStreamPlaybackResampled. I only tested this at a basic level, not extensively. Requires testing with a wide variety...
I'm using Zydis as an instruction encoder. I'm using the amalgamated version. When I compile my application with ubsan (i.e. clang and `-fsanitize=undefined`) I get a memory-alignment-related UB error: ```...