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use jsmpeg.js to decode mpeg1 video, use broadway js to decode h264 video, the video stream transported by websocket, and the server wrote by golang.

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new socket 2017/10/08 21:23:25 16777216 2017/10/08 21:23:25 http: panic serving 127.0.0.1:23742: runtime error: slice bounds out of range goroutine 32 [running]: net/http.(*conn).serve.func1(0x12827e60) c:/go/src/net/http/server.go:1697 +0x9f panic(0x5eb220, 0x74d3a8) c:/go/src/runtime/panic.go:491 +0x1d0 main.wsH264(0x126602d0) G:/jsh264/websocketvideostream/main.go:43...

Steps to reproduce: Clone repo, go get, go install/go build Place h264 video file in project root, name test.h264 run websocketvideostream in terminal go to localhost:8080/h264/h264.html in browser Canvas loads,...