deprecated-3d-engine-prototype
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Just a prototype. Please use latest cocos2d-x version for official 3D features.
whatever the value u setted,the sprite always show in the same position(0,0,0)
create a new project use Cygwin,can not found build_native.sh when compile project
when launch, pop error window says:"Windows cannot access the specified device, path, or file. You may not have the appropriate permission to access the item".
First of all congrats on your project. I am trying to learn cocos2d on Ubuntu. I'd like to use your 3D version. Do Linux users have a chance to use...
Waiting for cocos2d-x!
You did a great job in cocos3d-x! Do you have a plan on release 3d tools sources? I want to experiments with it, but it's localized in unknown for me...
Trying to compile a new project, right out of the box, gives the following error: Undefined symbols for architecture i386: "cocos3d::C3DDeviceAdapter::getInstance()", referenced from: cocos3d::C3DRenderSystem::C3DRenderSystem() in C3DRenderSystem.o I am using latest...
is there a log file to see what error occurred?
I want to create my project with cocos2d-x v3.0 and cocos3d-x.So i want to know the time.Thanks.