Walker Fowlkes

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personally I find null-checks easier then optional checks in kotlin

I think this is due to how dammage types were changed to being mostly data-driven in 1.20. this should be a easy fix I could look into

it appears to be happening to *all* items (even craftable ones like wooden planks) i dont know *why* it is showing all the tags though

nope it is still bugged ![Image](https://github.com/FallingColors/HexMod/assets/47339836/211aa210-9d2f-4f65-8a73-51c78288d9df) ![Image](https://github.com/FallingColors/HexMod/assets/47339836/91adfead-6119-4d8a-a08f-03b058d86031) if you take it out of offhand and bring it back it still is bugged. but this also may be a MC issue....

isn't this implemented via the arithmetic system?

It should just work using oredictionary So it can just accept any copper ingot for recipes (I have a similar problem where I had to cheat in iron sticks due...

Egg

yeah this would be a *very* complex PR (Idk how i would even do it, can you define heads of functions in a macro, how do you even read and...

you have to `use jnux::{ToJava, FromJava}` iirc