walkawayy

Results 130 comments of walkawayy

@rr- maybe marking every trigger as one shot is now possible? We already traverse them all to do stat calculation. Let me know what you think.

How so? Aren't all music triggers supposed to be played only once?

Well the main point of the project is to play the OG game, so I don't think hardcoding these would really be a major problem. Maybe we could include a...

Possible related TR2Main commits: https://github.com/Arsunt/TR2Main/search?q=alpha&type=commits

I think changing [this line](https://github.com/rr-/Tomb1Main/blob/1d7b3f992863eb4a2b024c679015d5977f52d7e2/src/game/game/game.c#L73) from `g_InputDB.option` to `g_Input.option` would allow buffering. I was able to do it after that change, but I am no speedrunner expert so that would...

@Richard-L do you know if speedrunners are interested in T1M? I'd think they would be but some people don't like change so who knows lol. I can open a small...

I agree with Posix. Just don't let the user map two inputs to the same key and that should prevent issues I think? Also in the worst case scenario, the...

Potential patches from rr: ``` diff --git a/src/specific/s_input.c b/src/specific/s_input.c index 83c9828f..1812fcd7 100644 --- a/src/specific/s_input.c +++ b/src/specific/s_input.c @@ -352,9 +352,9 @@ static bool S_Input_KbdKey(INPUT_ROLE role, INPUT_LAYOUT layout) static bool S_Input_Key(INPUT_ROLE role)...

This issue is delayed until controller support is fully merged. Also, we will have to think about the consequences of unbinding default keys. Lastly with controller support, we probably want...

I'm going to attempt to take a look at this. No promises though ha. For now I have increased the number of custom schemes from 1 to 3. I also...