neovim-unity
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[Not affiliated with Unity Technologies] Ready-to-use, pre-configured Neovim for game development using Unity game engine
I gave this a shot because most of the internet seems to have trouble getting anything from UnityEngine working with omnisharp/neovim. Good stuff, even though I don't have npm, and...
As discussed in: https://github.com/walcht/neovim-unity/issues/3 Omnisharp consumes all 16GBs of memory when starting up! This is potentially due to buffering of logs by lsp config.
LSP does not properly work for newly added files. Potential fix in this issue discussion: https://github.com/OmniSharp/omnisharp-roslyn/issues/2250
We want to a github workflow to lint .lua, README and C# files. Any help with setting these up is greatly appreciated!
Essentially, we want to bypass the whole "selecting a different code editor to be able to regenerate .csproj files" and do that through custom C# scripts. This reference is **extremely**...