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FPS prototype w/ multiplayer. TrenchBroom + Qodot + Godot

The Complex Project

Game screenshot

About

Project includes

  • Working FPS Game -- Single Player -- Multiplayer Server (general purpose) -- Multiplayer Client
  • Loading Quake Maps via Qodot
  • Creating maps via Trenchbroom
  • Creating and polishing pixel-art 64x64 textures via Wally.exe
  • Creating HD materials for photorealistic lighting
  • Lighting the scenes

Reactions

Community reactions from twitter to the project showcases.

"Very inspiring. Tried trenchbroom+qodot because of your tweets. Just amazing." - @whatmeigel

"Wow! That is looking good!" - @mux213

"I really like the aesthetic of clean and somewhat abstract visuals with realistic lighting. This seems like it could become a great reference project for this art style in Godot!" - @hexaquo_

"This is seriously making me consider finally switching to Godot." - @blokatt

Technology

Media

Videos

  • (first alpha) https://vimeo.com/389283465
  • (v0.999) https://vimeo.com/391811258

Screenshots

Game Screenshot #1 Game Screenshot #2 Game Screenshot #3 Game Screenshot #4

Wally

Godot

TrenchBroom

Godot

Godot Engine 3.2 + Qodot

Godot