Andrey Kuzmin

Results 36 comments of Andrey Kuzmin

I’ll keep this open, but I’d rather not add any extra configuration option for us to support, because it might just make things even more confusing. I spent a lot...

@avh4 these have been published: ``` elm-community/linear-algebra -> elm-explorations/linear-algebra elm-community/webgl -> elm-explorations/webgl ```

@hjacobs thanks! This makes a pretty definitive list of what needs to be done. Regarding the last item, we also had an idea of placing all fully dressed customers in...

@avaczi thanks! Having bonus system is definitely a good idea, e.g. in the Tetris game you get bonus points when you clear multiple lines. In our case "Time to delivery"...

@ovolynets cool idea, thanks for submitting this, we will definitely add this feature in the future!

I doubt this is feasible, because @kolja will have to draw a lot of images 😄

I have two points that keep us from implementing this: 1. Each game is unique and randomly generated based on the screen size. This means the difficulty is not constant...

Also, because we've moved the `Texture` into `WebGL.Texture`, it may be worth changing it in the compiler from `"WebGL.Texture"` to `"WebGL.Texture.Texture"`.

One argument for including the linear algebra types in webgl is this issue: https://github.com/elm-community/linear-algebra/issues/8 that broke the implicit contract between two libraries by changing the internal native representation.

I also have my own small webgl playground here: https://github.com/w0rm/elm-webgl-playground