Chris Hinsley

Results 118 comments of Chris Hinsley

Adding the: glewExperimental = GL_TRUE; glewInit(); Does make it work. I still think I'll switch over to SDL. Chris

Vias are simply any Z transition on a 3-D maze solve. —————- Chris Hinsley > On 4 Jul 2022, at 5:08 pm, mayidu_lin ***@***.***> wrote: > >  > Hello,...

For through vias. Which is what I use in this solver. I extend the collision case for any transition in Z to include the entire Z range in the 3-D...

This project is normally compiled and linked by using “make all” not cmake ! Are you following the README.md instructions ? If your trying to build for Windows I’m not...

For the mymath.cpp refs you may just need to include “cmath.h” or It’s likely a difference in what Windows includes as standard for the sin/cos/floor/ceil etc functions used by mymath.cpp...

Whenever I have a missing include file problem I look up the missing symbol/function on cppreference.com and see which header file they say that function is defined in. And make...

Until someone who has an actual skill in UI design decides to help out you will get what I knock up. :)

Well Frank when off to do Crypto mining... after building a kitchen :)

I'm still having an issue with this PR. I don't really get it. We have this already, don't we. ?

This should be fixed now.