BabylonHx
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Type not found: lime.Assets
I tryed to follow the tutorial from http://babylonhx.com/
i got this error: Type not found: lime.Assets
I've run into this myself. It's caused by there being an inconsistency between openfl and lime, where openfl.Assets exists as a typedef of openfl.utils.Assets, but lime does not have the same. If you change the references to lime.Assets to lime.utils.Assets that will fix it temporarily. Once I've worked out the subsequent (and unconnected) issues I'll stick a pull request in to fix this.
bruh this happened to me too!!!!