FGVC
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test question
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I observed that when the scene changes greatly, the repair results are better, but when the scene changes little, there maybe have artifacts in the repair results. How to deal with them? Can you give some suggestions
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I don't know how these command parameters affect the results?
- When you say "the scene changes greatly", do you mean the camera motion is large, or the objects in the scene have a large motion?
Camera motion: if the camera is barely moved, we do not have a lot to propagate. The completion quality mainly depends on single image inpainting, and the result could be bad. object motion: If the object moves too fast, RAFT may fail due to rapid motion. And the propagation quality will be degraded.
- If you want to remove objects or inpaint the missing region, use
--mode object_removal
. Use--mode video_extrapolation
for extrapolation.--seamless
will give you seamless results but it requires a longer processing time.
@gaochen315 what i mean is the Camera motion, the result likes you said, i notice the single image inpaint is too old, do you plan to update it with v2 or other ? now i try to add a new method: CTSDG to inpaint image , it will be over, 1, can you give me some advises where i should pay attention to ? 2, can you share me about the args: edge_guide,Nonlocal, alternate_corr, mixed_precision and consistencyThres, how to affect the results ? i have tested it with different style, but i found less change in result.