3d-photo-inpainting
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The tool uses virtual memory instead of actual RAM - Win 10
Steps to repro:
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Set up the tool on Windows 10 (use Git Bash to launch .sh scripts and install Visual Studio C++, everything else similar to Linux installation),
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configure the tool so it uses CPU instead of GPU (arguments file -> set CPU value to -1),
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Set Virtual memory / paging file in Windows to 0,
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Run the tool with any resolution.
Actual result: "Buy more RAM" error even when trying to reportedly allocate only 9MB.
Alternatively: Set Virtual memory / Paging file to 8GB or any size and tool works.
On one hand it's cool as you can set your limit for the error on the other hand storage is slower than RAM so it performs slower. I am writing this from my memory so if you are interested in investigating this, reach out to me and I'll provide any logs and exact steps.