light-field-networks
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Equation (5) seems wrong?
The E = [R|t] is the transformation matrix from the world coordinates to the camera coordinate, so the direction (d) of the light should be:
and the camera position (t) should be:
so the Plücker coordinates is (d, d x t)?
They use world-to-camera convention for the extrinsic camera parameters. So the Extrinsics are the inverse of the usual camera-to-world definition.