vshaxe
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Markup literals break breadcrumbs
When editing code that uses markup literals (like domkit on the Heaps game engine), the breadcrumbs are not nested properly.
For example here the caret is not inside classes A
or B
but they still show up in the breadcrumbs
For files with a large amount of classes with markup literals, the breadcrumbs become completely unusable, requiring a lot of scrolling to reach the bottom of the nesting
currently there is no support for XML literals in haxeparser or tokentree libs. and I believe that is where breadcrumb info comes from. it's also the reason why there is no formatting support for files containing such inline markup.
fixed by faaa3a9bdc1e60a67a98a8a860830d1e63f72092