UniVRM
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Retarget Animation from another avatar with animator to uniVRM
I put a Roid avatar with uniVRM into unity.
and I have an unity avatar with animator and animations.
I want to re-target animation to VRM. Due to differences in the skeleton, a very definite and good solution was not found。
What should I do that I can fetch best performance?
Final IK by unity?
A method that is highly compatible with unity is Using UnityEngine.Animator with UnityEngine.Avatar in humanoid mode. Animator to animator retargeting is built into unity. https://github.com/vrm-c/UniVRM/blob/master/Assets/UniGLTF/Runtime/UniHumanoid/HumanPoseTransfer.cs
And vrm-1.0 has new method. https://vrm.dev/en/api/vrm1_controlrig/
You can also do final ik.