UniVRM
UniVRM copied to clipboard
After using the “FastSpringBoneReplacer.ReplaceAsync” interface, scaling the VRM model results in incorrect behavior.
Environments (please complete the following information):
- UniVRM version:
0.113.0 - Unity version:
Unity-2021.3.26f1 - OS:
Windows 10
Describe the bug
After using the FastSpringBoneReplacer.ReplaceAsync interface, scaling the VRM model results in incorrect behavior. For example, components such as hair and skirt, which have spring bones configured, are being stretched or displaced in an unintended manner.
Like Below:
- A clear and concise description of what the bug is.
- ConsoleLog
- ScreenShot
- Reproduction procedure
- File that causes an error (those that can be pasted here)
We do not recommend using SpringBone and scaling together.