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Does not support exporting texture types other than Default and NormalMap

Open rackgaming opened this issue 3 years ago • 3 comments

Screenshot: https://prnt.sc/1r0LQmqegNYI Editor.log

UniVRM 0.98

Unity 2021.3.2f1 Personal

Had to change some of the sprites and make them the default channel because UniVRM doesn't know what a 2D sprite is(idk)

Either way, it is not exporting and has been giving me the same error over and over after changing it. Yes it is on linear and not Gamma. Pls help.

rackgaming avatar May 14 '22 13:05 rackgaming

This error is the same as #1583. It's a matter of setting the texture importer, not the color space. UniVRM exporters only support default or normal map texture types.

TextureType

ousttrue avatar May 18 '22 09:05 ousttrue

Damn that sucks because it makes the model look ugly

rackgaming avatar May 19 '22 10:05 rackgaming

But I also tried going into the different sprites and changing them to default and didn't fix it so idk

rackgaming avatar May 19 '22 10:05 rackgaming

This issue has been labeled as "stale" due to no response by the reporter within 1 month (and 7 days after last commented by someone). And it will be closed automatically 14 days later if not responded.

github-actions[bot] avatar Oct 17 '23 05:10 github-actions[bot]

This issue has been closed due to no response within 14 days after labeled as "stale", 7 days after last reopened, and 7 days after last commented.

github-actions[bot] avatar Nov 01 '23 05:11 github-actions[bot]