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ClientSim auto assigns station enter and exit location when null while VRChat does not

Open iffn opened this issue 2 years ago • 0 comments

When leaving the Enter and Exit location of stations empty, the ClientSim auto assigns them to the station transform when entering Play mode. Meanwhile, the reference remains null in VRChat.

This can be checked with linkedStation.stationEnterPlayerLocation == null in U#

Station setup: image

iffn avatar May 14 '23 15:05 iffn