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[1.1.3] OnPlayerTriggerExit is not triggered when respawning while sitting on a chair

Open jacklul opened this issue 3 years ago • 0 comments

Works in-game and with CyanEmu, doesn't with ClientSim. No idea if this should be reported to UdonSharp repository or here.

Additionally, OnPlayerTriggerEnter doesn't trigger when interacting with the chair from the distance (while being outside trigger range) but it seems to happen in game as well.

OnPlayerTriggerExitTest.unitypackage.zip

jacklul avatar May 18 '22 08:05 jacklul