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Other velocity changes not applied on the same frame SetVelocity is called

Open squiddingme opened this issue 6 months ago • 0 comments

Other velocity changes (player movement and gravity) are not applied on the same frame LocalPlayer.SetVelocity is called. This is not how it works in VRChat and completely breaks any situations where LocalPlayer.SetVelocity is being called every frame.

squiddingme avatar Apr 13 '25 08:04 squiddingme