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Input.GetKey() does not work with VRCSDK3.6.1
After updating the VRCSDK for my world project to 3.6.1, Input.GetKey() in my U# script does not work. Udon Input Event ( https://creators.vrchat.com/worlds/udon/input-events ) in the same script continues to work.
If I lower the VRCSDK to 3.6.0 or earlier, or do a test build, I can get keyboard press information from Input.GetKey() as expected.