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Debug Mode display issues (UNIX build; sdl or x11)
Howdy PinMAME maintainers!
Longtime fan, first time poster.
I've been wanting to delve into a few Pinball romhacks for the first time in almost a decade and wanted to use the debugger for a few projects.
I'm currently running into an issue with the debugger on a modern Linux distribution (Fedora 39, x86_64, Xorg)
I can start things up into debug mode just fine, and things display just fine. I'm able to go through the debugger in its initial state.
When I run the CPUs (*Sega Whitestar in this case) and try to return to the debugger view, the window stays completely black.
I can switch back to the running game just fine.
For yucks I tested out @francisdb's sdl2 branch but it seems to have the same issue.
Any pointers?