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DOSBox-X Glide SDL2 segfault

Open rderooy opened this issue 4 years ago • 4 comments

Trying to run the 64bit SDL2 build of DOSBox-X with glide passthrough enabled will result in a segfault when running Screamer Rally or GTA.

See also: https://github.com/joncampbell123/dosbox-x/issues/2126

The SDL1 build of DOSBox-X however works fine. @Wengier suspects this may be an issue with the grSstWinOpen function being not quite compatible with SDL2.

Is openglide meant to work with SDL2?

rderooy avatar Dec 28 '20 14:12 rderooy

This sounds like it could be related to my problem in #14, since that also involved grSstWinOpen, See https://github.com/joncampbell123/dosbox-x/issues/1428

Edit: My problem in #13, that is.

arromdee avatar Dec 28 '20 23:12 arromdee

Is this still a problem?

PseudoDistant avatar Mar 23 '22 21:03 PseudoDistant

why do you suppose it is not?

rderooy avatar Mar 23 '22 21:03 rderooy

Previously I was running into the issue https://github.com/joncampbell123/dosbox-x/issues/3465

Got recommended the fork https://github.com/kjliew/qemu-xtra/tree/master/openglide for usage with dosbox-x. This fork seems to be SDL2 already and work well with latest dosbox-x-0.83.25 (SDL2).

Maybe anyone can backport the changes into this repo?

bell07 avatar May 23 '22 13:05 bell07