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A RimWorld mod that allows bulk assignment of animals to zones and colonists to outfits (or drugs) in one single action

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https://github.com/voult2/BetterPawnControl/blob/71aad7a3b5c0da7e458652f4f373ea85f4c380ea/Source/Managers/AssignManager.cs#L483-L496 L488 should `AssignManager.links.RemoveAll(x => x.zone == policy.id);` ?

I'm getting an exception here... which is quite annoying because I can't close the Assign window, which means I can't save or anything to get of the situation by restarting....

Some other mods have "Work Tab" in their name. This leads to an error message on startup. Instead of using Contains(), a better check would be appreciated to make sure...

Make the default set by this mod visible in vanilla dialogs (* and (default) text) for example, if I set Novel as default reading policy using this mod, this is...

When assigning "assign" policy medical care for every pawn is not saved. I'm not sure but it may be related to changes in commit 0a3bcd3 ![Animation](https://github.com/user-attachments/assets/4265ccd0-0f32-40b1-b468-4b889e1b5d4f)

Show Mech policies in policy manager only if Biotech is active

"Medicine" instead of "Meds", otherwise you have missing translations ![immagine](https://github.com/user-attachments/assets/9276d973-e057-45bd-8730-e56246e14a02)

- Add new Keys and update key names & desc for v2.7.5.

Based on the CE support code. Requires support in the other mod (submitted there).

- update meds keys (Key/BetterPawnControl.xml) for v2.7.6.