Marcin Ignac
Marcin Ignac
I tried to pack every 3 words from lorem ipsum and run into weird layout issue: Despite lots of white space on the left i failed to pack 2 short...
I'm getting following error when using player.seekToTime(1.1) ``` 2016-03-04 09:25:43.907 Plask[26985:5357889] CMTimeMakeWithSeconds(1.100 seconds, timescale 1): warning: error of -0.100 introduced due to very low timescale ``` I can see that...
This is more of a todo list for me. Will do pull requests. gl.getSupportedExtensions() -> [] gl.getExtension(name) -> null gl.drawingBufferWidth -> this.width gl.drawingBufferHeight -> this.height
I've been following [this guide](https://github.com/thlorenz/v8-perf/issues/4) on how to make a flame chart from node v8.log profile and they mention > With a version of node that has a **--log-timer-events** as...
https://github.com/vorg/plask/blob/pull-nssound/plask.js#L32 //Tried to do pull request but git added all my commits ever to this branch..
Added duration getter for AVPlayer e.g.: ``` javascript this.audio = new plask.AVPlayer(); this.audio.appendFile('test.mp3'); this.audio.play(); console.log(this.audio.duration()); ```
What would be a good way to know that playback of video or audio has finished? The currentTime value jumps to 0 after file is finished so it's hard to...
Whenever i get exception in my draw function it is caught and displayed in the console. But because there is no more drawing code executed they are printed @ 30fps...
If you take the 500_triangle example with multisampling disabled ``` settings: { ... multisample: false }, ``` and disable clearing color buffer by changing ``` gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); ``` to...
Can we consider replacing setInterval(function() { obj.redraw(); }, 1000 / fps); with something similar to requestAnimFrame where setTimeout would be called at the end of obj.redraw? Right now if I...