EtherealEngine icon indicating copy to clipboard operation
EtherealEngine copied to clipboard

Mac OS X support of mml library

Open qiaone opened this issue 8 years ago • 2 comments

I found most part of the code base are portable and can be compiled successfully on Mac OS X, but the mml library failed. After dipping into the code a little bit, I found it is a streamlined version of the SFML library, which supports Mac OS X. Is mml library can be made cross-platform? Thanks for your great work.

qiaone avatar Nov 08 '17 12:11 qiaone

Hi :). Well yes mml is just sfml stripped of opengl and other stuff. Its just windowing and input. I did that because sfml depends and uses opengl internally and I needed just the window and input handling since I use both opengl and directx. I stripped out the mac os x part just because I don't have any macs at home where I can test it and also I haven't used mac at all :). mml can support mac os just I haven't done it yet. You are welcome to make a pull request :)

unravel-dev avatar Nov 08 '17 19:11 unravel-dev

Yeah, I'll give it a shot. :)

qiaone avatar Nov 09 '17 08:11 qiaone