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feature: Hard Mode HyperNode based binpack scheduling policy needed

Open kingeasternsun opened this issue 7 months ago • 3 comments

What is the problem you're trying to solve

Image

For example , we have a DDP job that needs 4 , and each node requests 8 GPU. The solution2 is bettern than solution 1.

Describe the solution you'd like

The solution2 is better than solution 1.

Additional context

I'd like to do the PR to support hard mode.

kingeasternsun avatar May 30 '25 10:05 kingeasternsun

/assign @kingeasternsun

kingeasternsun avatar Jun 05 '25 01:06 kingeasternsun

Hi, I've also raised a similar issue: https://github.com/volcano-sh/volcano/issues/4368 . My implementation will mainly modify the batch node order, so it shouldn't conflict with yours. Would you mind taking a look when you have time?

MondayCha avatar Jun 12 '25 03:06 MondayCha

Hi, I've also raised a similar issue: #4368 . My implementation will mainly modify the batch node order, so it shouldn't conflict with yours. Would you mind taking a look when you have time?

Is the same problem with yours?

Monokaix avatar Jun 17 '25 09:06 Monokaix