Voidsong Dragonfly

Results 33 comments of Voidsong Dragonfly

AR's big enough I can only support one version, and the one I need to support is 1.16. I'll still test, I just won't be doing large amounts of playtesting...

Just tested, and 4.4.1 does not seem to fix # 2, which is the last problem still standing for this issue. Unsure what the cause is, but the quads still...

It is _quite literally_ one of the **_most basic options_** of the JVM, the thing that runs behind Minecraft and other Java applications. There is _no way on Earth_ Reika...

Neither your nor the old one is quite accurate - it's more accurate to have power peak somewhere in the middle of the range and to have a torque/speed limit....

Hmmmm... fair point. I would say that mentioning in the ponder that the motor runs best when speed is roughly half its maximum so it can be matched with force...

Some config to ensure the player can _never_ relocate a waystone would be a must for me. At one point, I was using the configs to make generated waystones unbreakable...

Agreeing with Flaxbeard and Calloatti, this system should be kept how it is. Currently, it allows for any number of outputs as long as the total throughput doesn't exceed what...

I'd love to see the coker and the oil derrick in the 1.12 version, those sound really cool.

This seems like a problem with the transporters or the bag mod, not with IE. Arc furnace input slots extend `SlotItemHandlerIE`, which has [this](https://github.com/BluSunrize/ImmersiveEngineering/blob/4713f3e07697bf5df026d43ac6f6e09051007650/src/main/java/blusunrize/immersiveengineering/common/gui/IESlot.java#L750) line for `getMaxStackSize(@NotNull ItemStack stack)` ```java...

I would like this as well, something like ``` { "type": "weighteditem", "io-type": "output", "items": ["minecraft:fire_charge", "minecraft:blaze_powder", "minecraft:coal_block"], "weights": [0.2, 0.5, 0.01], "chance": 0.5, }, ``` where you only get...