Default model format
Currently, FireVR supports exporting to both OBJ and DAE formats. Which one should be the default? Also, should this be a per-object or a scene wide property?
It's been a while since I've used it regularly, but at that time objs were more reliably interpreted by Janus, texture channels, etc.
On Feb 5, 2017 3:04 PM, "void4" [email protected] wrote:
Currently, FireVR supports exporting to both OBJ and DAE formats. Which one should be the default? Also, should this be a per-object or a scene wide property?
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UV image and texture support is now enabled for .dae files. Also added a file type hint to the list.