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New package: shattered-pixel-dungeon-3.1.0

Open MIvanchev opened this issue 1 year ago • 14 comments

Testing the changes

  • I tested the changes in this PR: YES

New package

Local build testing

  • I built this PR locally for my native architecture, (X86_64-GLIBC)

MIvanchev avatar Jul 21 '24 16:07 MIvanchev

Pull Requests become stale 90 days after last activity and are closed 14 days after that. If this pull request is still relevant bump it or assign it.

github-actions[bot] avatar Oct 20 '24 02:10 github-actions[bot]

Bump.

MIvanchev avatar Oct 20 '24 07:10 MIvanchev

Pull Requests become stale 90 days after last activity and are closed 14 days after that. If this pull request is still relevant bump it or assign it.

github-actions[bot] avatar Mar 24 '25 02:03 github-actions[bot]

Bump.

MIvanchev avatar Mar 25 '25 21:03 MIvanchev

I tried to build this locally just the branch as-is and then following a first failure, after having it rebased on upstream/master, which also failed, launching gradle.

* What went wrong:
Unable to start the daemon process.

This is on x86_64-musl.

vincele avatar Jun 09 '25 18:06 vincele

Hey @vincele , I play this daily, will try to fix it for you.

MIvanchev avatar Jun 09 '25 18:06 MIvanchev

Thanks, it looks like all the *-musl failed, we may have a pattern there... Those are the same that I got locally, and that is probably not related to SPD, but more to gradle & musl... java.lang.ClassLoader$NativeLibrary.loadLibrary looks awfully like a JNI thing, so this may be the same kind of brokenness than for your mindustry PR #52749...

vincele avatar Jun 09 '25 19:06 vincele

@vincele it could be that yesterday's update to gradle broke something...

MIvanchev avatar Jun 09 '25 20:06 MIvanchev

@vincele it could be that yesterday's update to gradle broke something...

Have you tried compiling it with an older version of Gradle?

Bnyro avatar Jun 10 '25 11:06 Bnyro

@Bnyro no but I just tried rebuilding Apktool and it failed in the same manner https://github.com/MIvanchev/void-packages/actions/runs/15559312968/job/43807446320 and I bet all other gradle projects do as well. I suggest reverting to the last known good version.

MIvanchev avatar Jun 10 '25 12:06 MIvanchev

Related upstream issues: https://github.com/gradle/gradle/issues/32262 and https://github.com/gradle/gradle/issues/31939.

I'm not really sure how we could patch this (and upstream doesn't have a patch yet either), so the best thing is probably just to subscribe to the linked issues and wait...

I've sent a PR to downgrade gradle: https://github.com/void-linux/void-packages/pull/55710.

Bnyro avatar Jun 10 '25 18:06 Bnyro

Great research @Bnyro, one would think that Gradle would test more before releasing stuff...

MIvanchev avatar Jun 11 '25 07:06 MIvanchev

Have fun playing @vincele, it's an awesome game :)

MIvanchev avatar Jun 15 '25 10:06 MIvanchev

Yeah, not a big player, but I knew this game from its android version, so this was interesting to see how it plays on a big screen...

vincele avatar Jun 15 '25 19:06 vincele

Pull Requests become stale 90 days after last activity and are closed 14 days after that. If this pull request is still relevant bump it or assign it.

github-actions[bot] avatar Sep 14 '25 02:09 github-actions[bot]

I play semi-regularly, a five minutes game that ends very quickly as this game is hard. But it's entertaining enough... So I think this can go in (because it is working OK).

vincele avatar Sep 14 '25 08:09 vincele

Bump.

MIvanchev avatar Sep 14 '25 16:09 MIvanchev

@vincele Updated to 3.2.3 have fun!

MIvanchev avatar Sep 14 '25 17:09 MIvanchev

3.2.5 is out
Simple autobump works...

zen0bit avatar Oct 11 '25 11:10 zen0bit

Fellas enjoy!

MIvanchev avatar Oct 16 '25 16:10 MIvanchev