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optimizing strategy puzzle

Open xercur opened this issue 1 year ago • 9 comments

Hey this is just a quick question how are you deciding what place is the best for each piece ? do you have some statistics on the average moves it takes ? if no i'd love to help with it and maybe even use reinforcement learning with monte carlo method. I'm still new to machine learning but i have the gpu power and would love to contribute,

xercur avatar May 04 '23 22:05 xercur

I would love to have help in this mini game. I kind did some heuristisc decisions, nothing fancy.

vncsms avatar May 10 '23 00:05 vncsms

@xercur do you know how to code? I'm planning to change this, this week. How know how to improve this a lot! If you always use the same combination, on average you'll do around 20 pieces. So always an M. @vncsms How did you test the bot/puzzle? On a private game?

jgframoz avatar Jul 17 '23 08:07 jgframoz

I have a private repository with that game. It's just a simulation of that game.

vncsms avatar Jul 17 '23 18:07 vncsms

image

MIne is 22 average. The points are the prizes boxes. The code runned till 1000 prizes.

vncsms avatar Jul 17 '23 18:07 vncsms

well i have no professional training but i do work as coder for a year now mainly c# though but id love to contribute and i found one in rust that is pretty amaizing

xercur avatar Jul 17 '23 18:07 xercur

@xercur you found a bot in rust? Can you share with me? @vncsms really? I stoped using that because it looked like it was creating a lot of 1 block spaces and a lot of times with 40+. Can you share with me that game simulation?

jgframoz avatar Jul 18 '23 11:07 jgframoz

@jgframoz https://github.com/aguunu/fishing-jigsaw thats it its in rust and pretty dang good with nice speed

xercur avatar Jul 18 '23 18:07 xercur

I made the code public https://github.com/vncsms/metin2tetris

vncsms avatar Jul 18 '23 18:07 vncsms

Thank you both! I'll take a look at both repos :D

jgframoz avatar Jul 19 '23 08:07 jgframoz