bevy_ninepatch
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Bevy plugin to displays 9-Patch UI elements
I am trying to upgrade a bevy 0.10 project that depends on this plugin to bevy 0.11.3 and I'm getting the following error: ```txt error[E0063]: missing fields `grid_auto_columns`, `grid_auto_flow`, `grid_auto_rows`...
when height is less than width, it seems like the height is set equal to the width. this is from the `change_size` example with the size being output to console:...
Is there an easy way to change the texture of the nine patch? I'm trying to make a UI button which has nine patch states for normal, hover & pressed...
I'm just starting out with bevy and testing things out, seems that the tiles have weird gaps when the final size is uneven. Here is the code: ```rust use bevy::prelude::*;...