bevy_easings
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Add `EasingsLabel` for preventing easings from getting despawned
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Was running into the same issue as vleue/bevy_easings#23 in my own thing. Used this for UI animations to adjust the position of something when you highlight. If you left the button you were highlighting the same frame the position ease ended, it didn't move back it instead just got stuck.
This adds a SystemSet that all of the easings systems are a part of that a user can run .after(EasingsLabel) on their own system which might spawn a new easing.
My and my friend are still a little bit new to bevy as a whole but found this crate very useful for what we were trying to do, if you don't think this is a good solution or would suggest something else, let me know :slightly_smiling_face: