Engine icon indicating copy to clipboard operation
Engine copied to clipboard

Image library

Open vk2gpu opened this issue 8 years ago • 0 comments

Rather than pack image save/load and related functionality into the texture converter, break it out into its own library. This is useful beyond just texture conversion. Some things to note:

  • Remove dependency on GPU library. Should only be dependent on Core, Math, and appropriate 3rd party libs (squish, nvtt, stb_image, etc).
  • Implement DDS saving functionality.

vk2gpu avatar Jan 10 '18 22:01 vk2gpu