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Setup problems on windows using vs 2019 on win 10 ue4 engine 4.25.1.

Open melfesto opened this issue 5 years ago • 5 comments

Hi all looking to try to incorporate this into a project i am making as i learn more about the ue4 system. For whatever reason when i follow the steps here i cant seem to get this to integrate into the ue4 source engine. Is there a more updated guild to setting this up?

melfesto avatar Jun 05 '20 22:06 melfesto

Hi @melfesto, thank you for reporting a problem. We still did not tested InfraworldRuntime with UE 4.25, but we are planning to do it soon. It would be nice if you share errors you faced here.

0xmono avatar Jun 09 '20 20:06 0xmono

Hello. I cam tey to keep you updated with the errors i see. I am new to this stuff and still learning coming from a c# web programming background. I might not be building this correctly or there might be steps missing from docs on how to correctly get this up and running. First problem i saw was the engine saying the moduals where out of date and to rebuild but the rebuild fails and says to try from source. Upon opening the project in vs 2019 there are many errors with naming and locations. I can try again tonight to get the error code and some pics if needed. Was trying my best to get this to work as i think it is intresting to use something new for a project rather then the varest plugin If you know of a better way to build/make this work with blueprints please let me know i am open to trying anything. Thanks.

On Tue, Jun 9, 2020, 4:24 PM 0xmono [email protected] wrote:

Hi @melfesto https://github.com/melfesto, thank you for reportin a problem. We still did not tested InfraworldRuntime with UE 4.25, but are planning to do it soon. It would be nice if you share errors you faced here.

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melfesto avatar Jun 09 '20 20:06 melfesto

@0xmono I generate .sln from right click the .uproject file, but when I build the project from visual studio, I got this message: Could not find definition for module 'InfraworldRuntime', (referenced via Target -> InfraworldDemo.Build.cs) InfraworldDemo E:\MY PROJECTS\UnrealEngine\Plugin\Infraworld\EXAMPLEDEMO\InfraworldRuntimeExample\Intermediate\ProjectFiles\UnrealBuildTool 1 The command "E:\UE4\UE_4.23\Engine\Build\BatchFiles\Build.bat InfraworldDemoEditor Win64 Development -Project="E:\MY PROJECTS\UnrealEngine\Plugin\Infraworld\EXAMPLEDEMO\InfraworldRuntimeExample\InfraworldDemo.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command. InfraworldDemo E:\SOFTWARE\Microsoft VS 2017\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 44

ShuyingMaggieMi avatar Sep 09 '20 08:09 ShuyingMaggieMi

Hi @ShuyingMaggieMi. This happens because to run the demo you should download InfraworldRuntime plugin as written in README.md. Demo not includes it.

0xmono avatar Sep 10 '20 22:09 0xmono

Hi, any updates on 4.25 support? I want through the setup process and had it worked out till I hit the error:

ln: failed to create symbolic link '/home/joseph/unreal_engine/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v13_clang-7.0.1-centos7/x86_64-unknown-linux-gnu/bin/lld-gnu': No such file or directory

There is a v17_clang <version>/x86_64-unknown-linux-gnu/bin/lld-gnu directory however it doesn't have the lld-gnu binary.

Any help would be much appreciated. I will be taking a bigger swing at this later, though if you have pointers on how to proceed that would be great.

Thanks!

josephjaspers avatar Jul 08 '21 21:07 josephjaspers