SSVOpenHexagon
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Audio quality degradation
All media has been copied from
#bug-report
post in the official Discord server
For some users audio can be noticeably muffled (lower quality noticeable in the mid and treble frequencies). The behavior is unknown and it seems to happen randomly on both Windows and Linux on the latest Steam version and also develop
branch as of 7f7d1665fd82dd92ead9c29109d2c3810271d601. Possibly related to this issue https://github.com/SFML/SFML/issues/1813.
First, there were tests between 1.92
and 2.xx
versions and the newer one introduced quality issues:
Then comparing to the original file:
Testing original file and the latest develop
branch myself on a Linux machine with kernel 6.0.0-1
, the audio is muffled in the game:
https://user-images.githubusercontent.com/26721650/196373589-f0ffc251-c29f-4373-9e76-103ef8026372.mp4
Doing the same but now connecting and disconnecting an external DAC, the audio issues disappear:
https://user-images.githubusercontent.com/26721650/196374012-751663e2-f539-48b5-895b-e40cffc3c8c4.mp4
The last example might bring a solution. I assume refreshing playback devices while in the game removed audio quality issues, because when an external DAC was connected the audio quality suddenly became normal and was kept like that even after switching back to default playback device.