SSVOpenHexagon
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Game crashes if the first level you play tries to set 3D Depth to a floating point value
Noticed this issue when porting all the Exschwasion Levels. This happens on Intensify if you play it for the first time. However, if you play another level (or a few levels) before playing Intensify, it doesn't crash for some odd reason. I find it very interesting and see if we can either fix it by restricting it to integer values or figuring out what's causing the crash behind the scenes.