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Finite State Machine for Go telebot

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__The v2.x branch will release branch for v2__ # Main changes: ## Storage - Added context arg - Memory storage moved to pkg/storage/memory - Use StorageKey for address user -...

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Scenes - abstraction on normal states. It helps hand over on repetitive actions to module control. # What scenes will do 1. Start scene on trigger 2. Gives possiblity to...

enhancement