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Document OBJ Writer Design Choices

Open JustinPrivitera opened this issue 1 year ago • 0 comments

We ought to document things like

  • we're using effectively 1D texture so 2nd coordinate is always zero and texture file is just 1 pixel wide
  • we're padding texture to inhibit texture wrapping (this is definitely a color-table driven decision...normally, 3D content developers want textures wrapped)
  • We're setting number of entries in texture by fiat (256) (again primarily driven by the use of texture for color mapping and not actual texturing)
  • the writer options

and other things as well.

See #19084 for details.

JustinPrivitera avatar Nov 28 '23 23:11 JustinPrivitera