iOS acceleration
This makes move.js do hardware-accelerated transformations and scales on iOS devices.
This uses -webkit-transform: translate3d() and scale3d() in addition to translate() and scale().
One caveat: move().x(40).y(40) will now not produce the correct result. This will do add two translate3d's to the -webkit-transform property. This can be fixed, but I'm not sure on the cleanest way to do that right now...
@visionmedia, do you plan to include this pull request?
That fixs a problem ( suddenly, browser shows white screen ) when using continue animations on mobile devices.
Tested on ipad2.
i'll try it in a min, alot of the PRs have been breaking stuff
cant get it to apply cleanly
Has this been completed now?
@jrok, i don't know, but if it does not fit your case, you could also give a try to jquery.transit.
Yeah, working with jquery transit now, was hoping to use move.js instead as its a little less complex. Caveat i guess is that its also a little less functional...thanks
@rstacruz I'd be happy to give you commit access to this repo if you want, too many projects now :D
+1