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iOS acceleration

Open rstacruz opened this issue 14 years ago • 8 comments

This makes move.js do hardware-accelerated transformations and scales on iOS devices.

This uses -webkit-transform: translate3d() and scale3d() in addition to translate() and scale().

One caveat: move().x(40).y(40) will now not produce the correct result. This will do add two translate3d's to the -webkit-transform property. This can be fixed, but I'm not sure on the cleanest way to do that right now...

rstacruz avatar Sep 30 '11 09:09 rstacruz

@visionmedia, do you plan to include this pull request?

That fixs a problem ( suddenly, browser shows white screen ) when using continue animations on mobile devices.

Tested on ipad2.

ppcano avatar Jan 10 '12 19:01 ppcano

i'll try it in a min, alot of the PRs have been breaking stuff

tj avatar Jan 10 '12 19:01 tj

cant get it to apply cleanly

tj avatar Jan 10 '12 19:01 tj

Has this been completed now?

jrok avatar May 09 '12 18:05 jrok

@jrok, i don't know, but if it does not fit your case, you could also give a try to jquery.transit.

ppcano avatar May 10 '12 05:05 ppcano

Yeah, working with jquery transit now, was hoping to use move.js instead as its a little less complex. Caveat i guess is that its also a little less functional...thanks

jrok avatar May 10 '12 16:05 jrok

@rstacruz I'd be happy to give you commit access to this repo if you want, too many projects now :D

tj avatar May 10 '12 17:05 tj

+1

RaghavRamesh avatar Sep 14 '15 04:09 RaghavRamesh