deck.gl
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SAO
Target Use Case
Hello! I Think ambient occlusion in deck.gl can significantly improve appearance of 3d geometry, such as buildings However, I didn't find any working solution ased on deck.gl or luma.gl
Proposal
Is there any opportunity to implement SAO in deck.gl?
Hmm, there was an SSAOPass (ssao.js) in v7 of luma.gl https://github.com/visgl/luma.gl/tree/7.1-release/modules/effects/src/experimental/passes, but I can't find it in the latest luma.gl version.
In v8, maintainers cut out a number of things they didn't feel were supported well enough. This may have been a victim of that cleanup.
I'd love to see it back, but I am Not sure if that module still works as is, or if it also needs the supporting Pass
classes.
Thank you for a rapid response! Merging two versions of luma.gl is too tricky for me, but is there any example with SSAOPass working with luma.gl 7.1?