virocore
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[Feature Request] Renderer functionality
SceneKit has the SCNRenderer
class, which allows you to render a SCNScene
onto an existing OpenGL context. Is there a way to do something similar in ViroCore to render a Scene
without using one of the ViroView
subclasses?
SCNRenderer
documentation: https://developer.apple.com/documentation/scenekit/scnrenderer
Hi @nuudles, we don't support rendering to an arbitrary OpenGL context at this point. Currently you have to use one of the ViroView subclasses. However, we've added an item for this in our feature backlog.
I would really need this feature too. Are you any closer to releasing this functionality?
Hi @MatejBalantic, we don't have an update yet on this functionality but are investigating the complexity now. Thanks for your patience!
Wondering if there is any news on this...