violent01
violent01
Error when using script to send the macro_detector to the players who are on the said map. Here's the script I am using: ``` - script Bot Checker FAKE_NPC,{ OnMinute00:...
Works perfectly fine now @aleos89
tested it on my live server using 20180621 client for 2 hours and i cannot reproduce this issue @iraciz.
@iraciz try to get the client via nemo here's the link! http://nemo.herc.ws/downloads/
@iraciz I’ve replied to the topic in the forums with my client and patch list. Try it if it will work on you.
That’s really weird on your part. Have you tried any modifications on your side? Cause I can’t really reproduce your issue.
MO_FINGEROFFENSIVE is broken or I'm just mistaken? Is this deliberately implemented `ratio /= skill->get_num(MO_FINGEROFFENSIVE, skill_lv);` If that line of code is implemented Finger Offensive only does 1 hit instead of...
There's a small problem with Hindsight. I discovered this yesterday upon implementing this draft on my fork. This is what's happening. Use Hindsight-> Select Heavens Drive or Earth Spike-> Recast...
No worries! So far all of your rebalance changes up to MO_BLADESTOP has been nothing but fantastic. I'll keep testing every single one of your rebalance changes and I'll let...
> there is a conflict for script.cpp on the latest git hash [9398f69](https://github.com/rathena/rathena/commit/9398f698fc477229caafdfb929789b0396bfe4d4) Why would it have a conflict when all the changes of that commit was on the DB...