ghost-free-shadow-removal
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Training OOM & TF2?
Hi -
I'm using my own dataset at 640x480 to train, and I run out of memory almost immediately on my GPU, an RTX 2070 Super - I get a ton of memory allocation and OOM errors related to the GPU. Is there a way to mitigate this by changing batch sizes, etc?
Any update on moving this to TF2.x?
closed by mistake
Hi, you can try to remove some feature layers(currently 1000+) in the VGG19 backbone, which might not influence if you reduce some of them.