tildemush
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touch command results unpredictable teleportation
i thought i had fixed this but apparently not.
in a room with three teleport stones to very differently-named rooms (hallway, front lawn, and storage room), i expected to be able to run /touch stone to hallway
and match correctly.
instead, i hit all three stones and wound up in the storage room.
I'll attempt to close this issue. 👍
I'm having some issues with my developer environment, so I haven't quite gotten to this yet.
Still plan on it, but may need some assistance first.