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Paladin Spell Progression Angel Merge

Open OnmiKhaos opened this issue 3 years ago • 2 comments

There's an awkward progression with Paladin and spell levels. Due to the way the Paladin calculates spell levels, you often wind up skipping spell levels, for example at Mythic 3, level 16, a Paladin will still have level 4 spells, and then when hitting Mythic 4, jump to level 6 spells, completely bypassing 5.

I would suggest treating the Paladin merged spell book as a full caster? Rather than this awkward progression?

OnmiKhaos avatar Feb 28 '23 11:02 OnmiKhaos

It is done that way because afaik no there is no easy way to conditionally treat merged Paladin as a full caster. The progression tables are independent of merging, merging only affects CL.

So tweaking it will cause all Paladins in the game to have the same progression. That's why I wait for the level 4 spells to be filled before speeding up progression after.

vikigenius avatar Feb 28 '23 19:02 vikigenius

That does stand to reason as being quite annoying, but also does cause a bit of an awkward part where the class progress so out of whack compared to others. I mean I'm still grateful and love the mod but it's a shame. Totally understood though, I wouldn't have a clue how else you would change the progression without a deep dive.

OnmiKhaos avatar Mar 01 '23 04:03 OnmiKhaos